This week’s contribution to Monkey Punch Dinosaur is brought to you by Sayraphim Lothian, self-described artist, games designer and playful engagement creative.
Go, look, enjoy, &c.
artisanal word-patterns about anxiety & robots
This week’s contribution to Monkey Punch Dinosaur is brought to you by Sayraphim Lothian, self-described artist, games designer and playful engagement creative.
Go, look, enjoy, &c.
Vodpod videos no longer available.
Back in June 2006 I started a dumb little one-joke blog called Monkey Punch Dinosaur. I had been inspired by having seen Peter Jackson’s 2005 remake of King Kong on a flight back from Thailand a month earlier.
It’s a dreadful film – the epitome of the kind of film that doesn’t need to be made because it adds nothing at all to its source or inspiration (and indeed sometimes cheapens that source/inspiration by virtue of its very existence) – but there’s a glorious sequence somewhere in the middle there where, instead of King Kong fighting a Tyrannosaurus Rex as he does in the original, Mr. Jackson decreed that Kong should fight THREE T-Rexes, and not just for the five minutes that the skirmish took in the original – it should be a 20-minute special effects extravafreakinganza of state-of-the-art computer animated monkey v. dino mayhem.